Book Review: Jump Level Up 2



Jump Level Up 2

Description: Jump Level Up 2 is the second volume of the intermediate counterpart of the Level Up! Series that serves as a workbook in private go schools in Korea. Though designed for children, the content and practice provided is invaluable for adults and children alike.

[expand title=”Book Details” trigclass=”expandTitle”] [table] Title, Jump Level Up 2
Series, Jump Level Up
Author, Lee Jae-Hwan
Translators, Lee Seong-Keun & Daniela Trinks
Supervisor, Yoo Chang-Hyuk (9P)
Publisher, Baduktopia
Published, “May 25th, 2012″
Language, English
ISBN, 978-89-90965-72-1
Length, 167 Pages
[/table] [/expand] [expand title=”Table of Content” trigclass=”expandTitle”]

  • Glossary
  • Sunjang Baduk
  • First Atari, then Capture
  • Three-Move Life & Death
  • Widening the Eye Space
  • Sample Opening 1
  • Narrowing the Eye Space
  • Sample Opening 2
  • Choke or Play Inside to Win Capturing Races
  • Where to Approach
  • One Eye Versus No Eye
  • Win Capturing Races with Jachung
  • Sample Opening 3
  • Star Point Joseki 8
  • Sample Opening 4
  • Next Move
  • Tesuji and Capturing Races
  • Sample Opening 5
  • Baduk in a Mandarin Orange
  • Life & Death: False Eyes
  • Spin Around to Take an Eye
  • Spin Around to Make Chokchoksu
  • Making Three Stones
  • Star Point Joseki 9
  • Sample Opening 6
  • Effective Connections
  • Ko and Ko Threats
  • Endgame: Using Sacrifices and Ko
  • How to Answer
  • Level Tests
[/expand] [expand title=”Before I Read This Book…” trigclass=”expandTitle”] Around this time, my reading skills and knowledge was around 4-5 kyu. I have had a lot of success with this series up to this point, so I was looking forward to what skills I would be training next.
[/expand] [expand title=”My Review” trigclass=”expandTitle” expanded=”true”] In this volume of the Jump Level Up Series, you will find the usual sample openings and introduction of a couple joseki along with a heavy emphasis on training techniques in capture stones. Whether this is through eye space reduction, shortage of liberties, or ways to get ahead in capturing races, there is certainly a lot to be learned and trained in this book. Other sections that may be of interest to others include finding effective connections along with an introduction of some endgame techniques as well. There is a section on ko in here as well, but it is not very robust and one should not expect too much from it. Overall however, the book has continued to live up to my expectations for this series and I would highly recommend it!
[/expand] [expand title=”Synopsis” trigclass=”expandTitle”] What did I enjoy about the book?

  • Lots of training on capturing techniques.
  • It forces you to really get comfortable with capturing races.
  • Continues to provide the format and quality of content you come to expect from the series.

What did I gain from reading this book?

  • Improved ability to identify ways to get ahead in capturing races.
  • Some new endgame techniques that I have started to look for in my actual games.
  • Improved overall reading ability.

What is the format of the book?

  • The book is primarily structured as follows: (1) A one page explanation of the topic that you are about to practice. Example: When behind in liberties. They not only show the sequence for the proper technique, but also include common mistakes and brief explanations as to why they are mistakes. (2) A set of very easy to understand and follow practice problems to ensure you understand what you are learning.

What aspect can be improved on?

  • On two occasions, a problem that is beyond the scope of what I was practicing popped up. Problems #23 and #24 on Page 151. This was rather left-field and threw me off quite a bit. I would recommend against these sort of problems since it can be discouraging to those without an answer book.

Is this book easy to read?

  • Yes. It doesn’t get much more simple or straightforward than this.

Bottom Line

  1. Continues to live to the high expectations I have for this series.
  2. An incredible way for players to immerse themselves and gain the ability to actually apply the concepts they are learning to their own games.
  3. Worth the money!
[/expand] [expand title=”Recommended For…” trigclass=”expandTitle”]
  • Though the series is designed for kids, both kids and adults alike will be able to learn everything they need to know about playing go in a fun and entertaining way.
  • People who enjoy learning things in an easy to understand format and lots of opportunities to reinforce what they are learning.
[/expand] [expand title=”Where Can I Buy It?” trigclass=”expandTitle”]
  • Yellow Mountain Imports – $13.00 USD (shipping and handling not included)
  • Baduktopia – E-mail them at for more information.
[/expand] [expand title=”Other Books in This Series…” trigclass=”lastExpandTitle”]
  • Jump Level Up 1
  • Jump Level Up 2
  • Jump Level Up 3
  • Jump Level Up 4
  • Jump Level Up 5
  • Jump Level Up Answer Book
  • Level Up Series

Last Updated on September 26th, 2013

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<span class="dsq-postid" data-dsqidentifier="4022">2 comments</span>

  • Looked into these and the Level Up books awhile ago but was a little befuddled about where the answers to the problems are, separate books an online source or door number three? From the reviews I’ve read they sound really good though.
    Enjoyed the Monday match commentary. Cool game.

    • So the answers to the Level Up Series is found via a series of PDF’s. If you have trouble locating them, let me know and I can email them to you. (It’s not copyrighted or anything in regards to this aspect. They are meant to be freely distributed.) And in regards to the Jump Level Series, they actually have an answer book you can purchase from them or from YMImports.
      Glad you enjoyed this week’s MGM! It’s always motivating to get some validation for my hard work. =)

By BenGoZen