WGW 36: Gu Li vs Lee Sedol – Jubango Game 3 Amateur Review

Weekly Go Wednesday: Issue #36

Credit to GoGameGuru
Credit to GoGameGuru

For Game 3 of the epic jubango between Lee Sedol (9P) and Gu Li (9P), we have arrived at a crucial point. Lee Sedol is already 2-0 (Game 1 and Game 2) and there is concern that the jubango will end earlier than desired. After all, everyone wants to see all 10 games. However, the rules of the jubango is that the first to six victories win. As a result, for this game, even Lee Sedol fans were rooting for Gu Li to turn the tide so that we could see more games.

For those who don’t keep up with the professional scene, Gu Li had managed to beat Lee Sedol in two other tournament matches prior to this game, so even though there was concern that there would be too much pressure on Gu Li, people had high hopes that Gu Li would be able to make a comeback this game.

As with the previous reviews (Game 1 and Game 2), this review continues to be geared towards kyu players who struggle with the advanced analysis and discussion that normally occurs between dan and professional level players. There is commentary for every move so that hopefully you won’t ever feel lost. In addition, I am happy to announce that frozensoul (5d) has joined forces with me again for this game review. Many thanks goes out to him for providing a number of the insights you’ll see throughout the review.

Just like before, please let me know if you notice anything or have any suggestions that I can do to improve the review. I look forward to getting your feedback on this game review. Hope you enjoy it and learn a thing or two through it!

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[download label=”Download Kifu”]http://www.bengozen.com/wp-content/uploads/2014/04/Lee-Sedol-vs-Gu-Li-J3-AmateurReview.sgf[/download]

For more advanced reviews, be sure to keep an eye out on World Go Online and GoGameGuru since I’m sure they will have their own in the near future.

Update: Many thanks to Anders for letting me know that there were some typos in the review. I’ve gone through the SGF and updated it to hopefully eliminate them all and make sure everything is labelled properly. Let me know if I missed anything!

  • RisingStar

    Great review Ben. I had a question about move 19: wouldn’t L17 have worked as well? Also, the Q17 and B7 groups are dead right?

    • Ben

      To answer your first question, L17 would have worked in terms of separating Black at that moment, however, it makes Black heavy and if White jumps at O15 in response, it’s hard to figure out a way to respond. The hane at K17 is better because it puts pressure on White to respond to it instead of taking care of the O17 stone.

      In regards to your second question, which point of the game are you referring to?

      • RisingStar

        Thanks for the great answer Ben. It makes sense now.
        For my second question, I am talking about the end of the game. I just want to make sure. They both look dead but for B7, the group next to it is also “no quite alive,” am I right? Thanks again Ben 🙂

        • Ben

          You are partially correct. The B7 group is dead, but the D9 group next to it is not. The reason for this is because even though the D9 group does not have two eyes, it will win the capturing race against the B7 group and will thus live that way. Can you see it now?

          • RisingStar

            Thanks a lot Ben 🙂

          • Ben

            Anytime! Glad i could help clear things up!

  • Toki

    You are the man Ben! It is what I was looking for! For a beginner like me, studying these kind of games is useful just if one can get everything about the match!
    Thank you very much.

    • Ben

      Thanks Toki! I’m glad that my hard work will definitely be put to good use. If there’s anything you notice that I can improve on, be sure to let me know so I can improve the next review I do. Appreciate your support and feedback!

  • Moboy78

    I’ve also heard that pros are starting to play r14 now as well as O17 against the low chinese. I’ve yet to see it, but I’ve heard the logic behind why it’s become popular again (splits b’s side and makes miai of w getting an extension along either the top or bottom) so I want to find a pro game where its played.

    • Ben

      Fascinating! I would have always thought that R14 would violate the principle of approaching from the wider side, but it seems go theory is always evolving! It’s no wonder that we are always kept on our toes and that players say that go is an endless abyss that seems impenetrable. Let me know if you ever find a pro game with the R14 approach!

      • Al Robinson

        Yamada Wakio (2p,W) vs Hashimoto Yujiro (5p), 1985-06-03, 10th Kisei.

        • Ben

          Thanks Al! It was great to see the R14 approach in such a monumental game like the Kisei. It’s a pity that White wasn’t able to pull a win though (and thus give another point to the Chinese Opening).

  • Shawn Ligocki

    Thanks for the accessible commentary Ben! I really like how you discuss every single move using straightforward terminology and reasoning at the kyu level.

    • Ben

      You’re welcome Shawn! Just glad to be able to provide some clarity on high-level games like this. Let me know if there’s anything I can do to improve and make it better for you. Thanks for the feedback!

  • Hope will take some time to stud the game and your review soon, thank you a lot for that!

    • Ben

      You’re welcome! I hope that you will find the review helpful!